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All actions are mouse controlled through easily understandable icons, while suitably atmospheric sound effects alert you to the danger that is all around. Your view of the world is 3D first-person perspective, where you see through your character's eyes, and your movement smoothly scrolls the surrounding terrain, which I much prefer to hideous flick-screen adventures. The French authors of this adventure appear to be firm devotees of SAS Survival Monthly because there is much emphasis on not only fighting, but also basic survival techniques such as finding water, converting animals into food and clothing, constructing your own weapons from whatever is at your disposal and, or, performing surgery on yourself, if required. Gulp! Naturally, your task is to escape, but first there is the small matter of staying alive. Your own government have decided you know too much and they'd rather you spend the rest of your days there. No, the entire planet is a prison, populated by hybrid dinosaurs, savage convicts, tribes of extra-terrestrials and the sinister Cyborgs, who protect and maintain the giant jail. Sadly, your new home is not the idyllic, sundrenched tropical paradise with the disc-spinning Sue Lawley as your host. There you are, government agent Robinson of the Alien World Exploration Dept, on a reconnaissance mission to an unknown planet, when magnetic shields cause you to lose control of your ship and you have to bail out. Desert Island Discs in space, I thought, reading the blurb on this survival simulation.
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